if you throw out a link during the inbetween practice rounds right before the round begins it will create a visual bug of the link spell that doesn't go away until the game ends
just throw out a link when the 3, 2, 1 countdown hits 1. this bug has been in the game since link was added
theres also a bug that was introduced this patch that makes you unable to cast anything but fireball and scourge until you disconnect and reconnect. you cant even use the stop command or the center-on-hero hotkey if you're affected by the bug. no idea how to reproduce, might have something to do with the shop menu as it happened once right after i leveled up a spell but i couldn't replicate it.
is it possible to have the new shop menu open and close with the normal shop hotkeys? i've gotten used to using B and Esc to do this and it just feels awkward now having to use mouse to click the new button.
i would once again like to voice my displeasure that shuffle instead of ffa is the default mode. regardless of what mode is default the game is pretty harsh for new players and both on shuffle and ffa mode you're nearly guaranteed to have 5-7 leavers after 7 or 8 rounds. so i really don't think having shuffle as default is doing them any favors. it's disheartening having the winner decided because you RNG'd the afk or new players on your team more than your competition.
i'm also really looking forward to a point rating system if you decide it's something you'd like to implement. i think it would help a bit at discouraging leavers if they lost points for doing so. especially if it applied to hosts, as something like 70-80% of my games end within the first 1-3 rounds from the host leaving.
oh also i think default round gold should be 12 or 13, just seems slightly too little at 10 but this is a pretty minor issue/personal preference which doesn't really matter compared to the other things i've mentioned.